|Ah, the days of scanable boosters :)|
At its most basic, the argument for Fallen Empires is that it would create a great influx of playable decks, that it was released in 1994, and that it is the last of the old school "stand-alone expansions" (it came before the block structure we've had since Ice Age/Homelands/Alliances). As a set, Fallen Empires is still pretty old school, without the new-fanged tap symbol and with it's see-through booster packs. The main argument is however the addition of playable cards. With one core set and four expansions, maybe the meta in 93/94 can't evolve forever. Still, many great games don't need expansions to be fun to play (Civilization, Settlers, Dominion, etc).
|A removal-proof and huge trampler, which also fills your graveyard with threats. Reanimate-ho!|
"I think we should decide where we want to go with the format. If we want Pimp, we should ban Unlimited. If we want 93/94, we should legalize Fallen Empires. If we want Old School, we may want to go as far as Alliances."
It might be worth noting that Stalin is in the (pretty small) "ban Unlimited" camp himself though.
|The new Hypnotic runs straight through Maze of Ith.|
Both sides of the discussion have valid arguments. At this point it seems possible that Fallen Empires could be legalized sometime in the future of the format. Feel free to give feedback on it's inclusion or exclusion :)